An FPS game where the player is time bound to reach home in a stormy atmosphere.
First Person, Survival, Single Player, Short, Exploration
Windows/PC
Our player lives alone in a deserted land and currently, the player is lost in the sandstorm and has lost the way back home. There is only one way to reach home and that is bells ringing from the house.
The Player needs to listen closely to the sound of the bells and have to approach it in order to reach home before the time runs out.
Here is the game link :- Click Here
Here are some of the references:
The Player has been given 90 seconds to reach home. Once the timer reaches ‘0’, “Game Over” screen will be displayed.
The Player is required to wear Headphones in order to understand the direction of the sound as it involves a 3D Sound experience.
The atmosphere is surrounded by dense fog and heavy sandstorms. Thus, making it difficult for the player to locate the house.
Instead of Spawning the Player randomly on the map, the player is set to spawn in the center of the map, and the house is set to spawn in different locations each time the player enters the gameplay.
The player has to touch/enter the door of the located house in order to win the game before the time runs out.
WASD - for movement
Hold Shift - to run
Spacebar - to jump
Title Screen > Instructions > Player enters the gameplay > Win/Lose > End Screen
Listen closely to the sound of bells and choose your path to reach home before the timer